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Marc-Antoine Joly
Marc-Antoine Joly
Environment Artist - Certain Affinity Toronto
Toronto, Canada

Skills

World BuildingLevel ArtEnvironment Modeling3D ModelingPBR TexturingHigh-poly ModelingLow-poly ModelingLighting

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
RizomUV
RizomUV
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Vue
Vue

Productions

    • Video Game
      Mirador
    • Year
      2019
    • Role
      Level Artist
    • Company
      Sauropod Studio
    • Video Game
      Call Of Duty Modern Warfare Remastered
    • Year
      2016
    • Role
      3D Artist
    • Company
      Beenox

Experience

  • Environment Artist at Certain Affinity Toronto
    Toronto, Canada
    March 2021 - Present

  • Associate Environment Artist at Certain Affinity Toronto
    Toronto , Canada
    February 2020 - March 2021

  • Level Artist at Sauropod Studio
    Montreal , Canada
    January 2019 - August 2019

  • Level Artist at 3Mind Games
    Montreal - Quebec , Canada
    November 2017 - April 2018

  • 3D Hard Surface Modeler - Vehicles - Rise Of The Machines 2 at AA Studios
    Montreal, Canada
    September 2017 - November 2017

  • Intern Level Artist at Ubisoft
    Quebec City - Quebec , Canada
    March 2017 - May 2017

  • 3D Artist - Call Of Duty Modern Warfare Remastered at Beenox - Activision
    Quebec City - Quebec , Canada
    July 2016 - December 2016


    During the production of Call of Duty Modern Warfare Remastered, I mainly work on the multiplayer maps Chinatown and Showdown of the game. My main task was to create and assemble the vistas 360 degrees of the two maps. As for the Chinatown map, I also had the chance to work on the playable section '' BackAlley ''.

    My main tasks on the levels were architectural modeling, 3D asset placement, optimization and debugging to the Goldmaster version