During the production of Call of Duty Modern Warfare Remastered, I mainly work on the multiplayer maps Chinatown and Showdown of the game. My main task was to create and assemble the vistas 360 degrees of the two maps. As for the Chinatown map, I also had the chance to work on the playable section '' BackAlley ''.
My main tasks on the levels were architectural modeling, 3D asset placement, optimization and debugging to the Goldmaster version